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Bonelab

Bonelab, uppföljaren till Boneworks, har utannonserats

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Boneworks drev utvecklingen för vapenhantering och "immersive first person action" i VR-miljö framåt ganska ordentligt och är tillsammans med möjligtvis Half-Life: Alyx allmänt ansett som det bästa spelet på marknaden (i VR) när det kommer till den där klockrena, belönande, rekorderliga skjutkänslan. Under gårdagskvällens Meta Oculus Gaming Showcase visade utvecklarna upp den fristående uppföljaren Bonelab där man verkar leka mer mer plattformshopp, pussel och fällor.

Saxat ur den officiella pressreleasen:
"Bonelab's body remapping system ensures that your movements in the game feel authentic no matter how different your customizable avatar's proportions may be from your real-life body. It takes the tracked motions and proportions of the player and remaps that motion to fit the proportions of the avatar the player's embodying. So if you touch your hips in real life, the avatar touches theirs—no matter how different your shapes and/or sizes. This also taps into a unique source of haptic feedback, as synchronizing self contact and hand proximity ensures that the visuals match what the player feels. In other words, Bonelab's body remapping system seriously ups the ante when it comes to delivering and maintaining immersion.

You'll have to come up with creative ways to defeat your enemies and navigate tricky room layouts through running, jumping, and climbing. And there's more to do even after you're done with the campaign. Bonelab will have mod support, so people from the community can work together to create new weapons, maps, and avatars for everyone to enjoy. You can dive into Bonelab's strange new worlds yourself when it comes to Quest 2 and PC VR later this year. Stay tuned to the Quest Store for updates!"

HQ

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