Utvecklaren Rebellion jobbar för fullt på Sniper Elite 3 och har delat med sig av lite intryck kring hur det är att utveckla Xbox One-versionen. Jean-Baptiste Bolcato förklarar att Xbox One har för litet eSRAM vilket gör det svårare att rendera spelen i 1080p.
"It was clearly a bit more complicated to extract the maximum power from the Xbox One when you're trying to [handle the eSRAM]" berättar han och drar en parerell till förra konsolgenerationen då det var enklare att utveckla spel till Xbox 360 än Playstation 3.
"Now it seems like everything has reversed but it doesn't mean it's far less powerful: it's just a pain in the ass to start with. We are on fine ground now but the first few months were hell."
Bolcato menar att man fått bukt med problemet nu, men säger också att Microsoft är medvetna om svårigheterna och att de jobbar på en förbättring:
"They are releasing a new SDK that's much faster and we will be comfortably running at 1080p on Xbox One."
Han avslutar: "We were worried six months ago and we are not anymore, it's got better and they are quite comparable machines. The Xbox One is a bit more multimedia, a bit more hub-centric so its a bit more complex. There's stuff you can and can't do because it's a sort of multimedia hub. PS4 doesn't have that. PS4 is just a games machine."