Allt är inte sockervadd och regnbågar i spelvärlden utan ibland är den även kall och hård. Ytterligare en sorglig rapport om nedläggningar och personalreduceringar har nämligen kommit in och den här gången gäller det utvecklaren Carbine Studios som främst står bakom MMO-äventyret, Wildstar. Man har nämligen tvingats skära ner på arbetskraften då man bland annat har lagt ner försöket att släppa spelet i Kina samt att utvecklingen från prenumeration till Free-to-Play uppenbarligen satts sina spår. Så här säger man själva i ett pressmeddelande:
"Earlier this morning, Carbine Studios completed a reorganization of its operating structure. Moving forward, the studio will focus on operating and updating WildStar as a live game in the US and Europe. As part of this change, the studio has canceled its plans to bring WildStar to China.
Unfortunately, as a result of these changes, we've had to reduce staff. These cuts are directly tied to WildStar's evolution from a product in development to a live title, to the cancelation of work to bring WildStar to China, and to the overall performance of WildStar since launch in 2014.
These kinds of decisions are exceptionally difficult. The talented and passionate professionals who are impacted by these cuts have been valuable team members and respected colleagues. We wish everyone well for the future and will be providing severance and employment search assistance.
As for WildStar, we remain committed to the game. Over the next few weeks and months we will deliver a significant update to the game, kick off a variety of community events, and continue our work on new content that we will talk more about in the near future.
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