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Amnesia Collection

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Sophia från Gamereactor Danmark grabbar tag i snuttefilt och skämskudde medan hon försöker överleva de första sotsvarta skräcktimmarna i helsvenska dödssamlingen Amnesia Collection i det här avsnittet av Gamereactor TV.

Thomas Grip från svenska Frictional säger såhär om Amnesia:
"Amnesia was quite a defining moment for the studio, both financially and artistically. The game's success gave us economic stability, and meant that we could focus on making games instead of constantly worrying about finances. It also made us realize the importance of having a clear vision. I think the major reason why Amnesia hit home was because we honed in on a few core aspects and tried to take them as far as possible. Since then it has become a key philosophy for the studio."

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