White Wolfs egen Martin Ericsson är en hejare på varulvar, och på att utveckla våldsamma spel. Proppade med varulvar - och våld. Under ett nyligen avslutat pressevent satte sig Gamereactor TV-teamet ned med Marre för att prata lite om hur de ser på licensen och hur det första spelet från studion på tio år kommer att se ut.
"It feels like the right time to declare Werewolf right about now. Our werewolves are born, not cursed. They belong to 13 tribes stretching back to the dawn of time. They are kind of the planet's immune system in the way that they were put here to make sure that the terrifying forces of corruption, the Wyrm, are kept in check. So the hunted us humans for thousands of years, before civilization. Made sure that we stayed in tribal groups for all of the hundreds of thousands of years that we have been homo sapiens, but not had civilization. But they are caught between being human and animal, between being spiritual and physical, so they showed mercy. They spared us and said 'like okay, let the monkeys do their thing, let's see how they do'..."